Teng Teng (滕腾)

 

Researcher,Designer,Design Technologist

tteng@upenn.edu

 
 

Teng Teng is currently a doctoral student and research fellow at the University of Pennsylvania, School of Design.

He is an interdisciplinary researcher as well as an experienced architect. He holds two Master of Science degrees from Cornell University and the University of Washington. He was formerly appointed as a research associate in Jenny Sabin Lab at Cornell University and a lecturer in Shanghai Institution of Visual Art.

As a researcher, his primary research interests reside in Robotics, Computational Design, and Human-Computer Interaction. He is particularly interested in HCI issues in the design and fabrication process, focusing on providing intelligent and instructive computational design and fabrication tools for designers and makers. He has been widely published related articles across North America, Europe, and Asia.

Teng was also a licensed architect. He worked at a Seattle-based renowned international architecture firm for several years as a project architect and computational leader. He earned various practical experiences in conceptual design to construction administration from more than twenty large-scale mixed-use, retail, and residential projects across Asia, Mid East, and North America.

Education

  2021-2025 PhD in Computational Design and Robotics, University of Pennsylvania

  2021 Master of Science,  Matter Design Computation, Cornell University

  2017- 2018 PhD in Human Behavior and Design, Cornell University, (Quit after finished 24 credits)

  2014 Master of Science, Computational Design, University of Washington, 

 

Selected Peer-reviewed Publications

Teng, Teng and Sabin, Jenny (2021), “The Design and 4d printing of Epithelial cell-inspired Programmable Surface Geometry as Tangible User Interface” in Towards a New, Configurable Architecture: The 39th International Conference of Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2021)- 8-10. September 2021.

Teng, Teng. Jia, Mian and Sabin, Jenny. (2020), “Scutoid Brick - The Designing of Epithelial cell inspired-brick in Masonry shell System” in Anthropologic: Architecture and Fabrication in the cognitive age - Proceedings of the 38th eCAADe Conference - Volume 1, TU Berlin, Berlin, Germany, 16-18 September 2020, pp. 563-572

Teng, Teng. and Sabin, Jenny. (2020), “PICA - A Designer Oriented Low-Cost Personal Robotic Fabrication Platform for Sketch Level Prototyping” in RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th CAADRIA Conference - Volume 2, Chulalongkorn University, Bangkok, Thailand, 5-6 August 2020, pp. 473-483

Kong, M., Zhang, J., Dang, T.Q., Hedge, A., Teng, T., Carter, B., Chianese, C. and Khalifa, H.E., 2019. “Micro-environmental control for efficient local cooling: Results from manikin and human participant tests”. Building and Environment, 160, p.106198.

Teng, Teng. and Li, Qinying. (2017) “Integrated Adaptive and Tangible Architecture Design Tool” in ShoCK! - Sharing Computational Knowledge! - Proceedings of the 35th eCAADe Conference - Volume 1, Sapienza University of Rome, Rome, Italy, 20-22 September 2017, pp. 619-628.

Teng, Teng and Johnson, Brian R. (2015) “Transformable Physical Design Media” in Real Time - Proceedings of the 33rd eCAADe Conference - Volume 1, Vienna University of Technology, Vienna, Austria, 16-18 September 2015, pp. 45-54.

Teng, Teng and Johnson, Brian R. (2014) “Inspire: Integrated spatial gesture-based direct 3D modeling and display” in Design Agency [Proceedings of the 34th Annual Conference of the Association for Computer Aided Design in Architecture (ACADIA) ISBN 9781926724478]Los Angeles 23-25 October, 2014), pp. 445-452

 

Academic Appointments

2021.8  Research Fellow, Stuart Weitzman School of Design, University of Pennsylvania.

 

2018.7-2021.5 Research Associate, Jenny Sabin Lab, Cornell University

Lead Robosense project team to investigate interactive robotic 3d printing workflow

 

2016-2017 Leading Faculty, Computational Design Group, Shanghai Institute of Visual Art

Founded and co-lead a Computational/Interaction Design Laboratory

[Work sample : 1, Digital Practice International Workshop  2, Interaction Design Work sample]

 

2015-2017 Lecturer, Design and Design Technology, School of Design, Shanghai Institute of Visual Art,

Undergraduate thesis, Responsive Environment, Parametric Design, Digital Design and Fabrication Workshop, Design Studio,

 

2013-2014 Teaching Assistant, Design Machine Group, University of Washington

3D Modeling & Rendering, Graphic Programming, Responsive Environment,

 

2013-2014 Research Assistant, Design Machine Group, University of Washington

 

2011-2012 Student Teaching Assistant, Shanghai University

Algorithm Design, Parametric Design

 

 

 

Funded Research/Academic Project (as PI)

2016-2017 Computational Design Laboratory startup

Startup a computational design research group for Shanghai Institute of Visual Art, School of Design to provide students with related courses and engage with computational design research project.

Fund: Shanghai Municipal Education Commission, ¥14,000,000 (approx. $2,000,000)

Collaborating Faculty: Prof. Hongjiang Wang, Weida Huang (SIVA)

 

2016-2017 Dynamic Space

The research develops a set of responsive environmental installations for student’s work place.

Fund: Shanghai Institute of Visual Art, Junior Faculty Grant Program ¥30,000 (approx. $4,400)

Collaborating Faculty: Prof. Hongjiang Wang, Weida Huang (SIVA)

 

2016-2017 The Investigation of Creative Design Theory and Methodology

This project researches the emerging technologies related to Computational Design. And how to introduce the new technologies to the students with art background.

Fund: Shanghai Municipal Education Commission,¥50,000 (approx. $7,300)

Collaborating Faculty: Weida Huang (SIVA)

 

2016 Digital Practice International Workshop

This two-week workshop explored teaching art students with digital design and fabrication technologies. Three full-sized fabrication projects were nursed to completion with groups of energetic students from different fields of design.

Fund: University of Washington. Shanghai Institute of Visual Art, ¥100,000 (approx. $14,500)

Collaborating Faculty: Prof. Brian R. Johnson, Prof. Kimo Griggs

[Link]

 

Scholarships, Awards, Honors

2017 Cornell Graduate Student Travel Grant, Cornell University

2017 Cornell Graduate Student Fellowship, Cornell University

2014 Design Agency Student Scholarship, ACADIA

2012 Bronze Award, National University Students of Architectural and Environmental Design Academic Annual Exhibition

2012 Best Undergraduate Honors Thesis Award, Shanghai University

2011 First Prize, National College Students Engraving Exhibition

 

 

Other Academic Experience

Program Committee and Reviewing

CAADRIA 2022(The 2022 annual conference for Computer-Aided Architectural Design Research in Asia), Paper Reviewer

CAADRIA 2021(The 2021 annual conference for Computer-Aided Architectural Design Research in Asia), Paper Reviewer

CAADRIA 2020(The 2020 annual conference for Computer-Aided Architectural Design Research in Asia), Best Presentation Committee Member

AMC CHI 2020, Paper reviewer for the Track of Design Tools.

Workshops:

2016 Organizer, instructor, Digital Practice, Design and Fabrication International Workshop, Shanghai, China

2011-2012 Organizer, instructor, NCF Digital Design Summer Workshop Series, Shanghai, Beijing, Shenyang, China

 

Skills

Programming Languages and Libraries

Proficient in Python, Grasshopper, Rapid, ROS, Processing, HTML, CSS, Arduino, physical computing, and Microcontroller Programming.

Experienced in C#, Java, JavaScript, and WebGL.

 

Design Skills

Proficient in Architectural Design, Computational Design, Interaction Design. Graphic Design, UI design, 3D Modeling, Digital Fabrication, Rendering, Animation,  

Experienced in Building Information Modeling, Energy Modeling.

 

Design Tools

Proficient in 3D: Rhinoceros, SketchUp, 3ds Max, Solidworks,; 2D: Adobe Photoshop, Sketch, Figma, Illustrator, InDesign, Dreamweaver, and Premiere.

Experienced in 3D: Revit, Maya, CryEngine, V-ray for 3ds Max, Digital Project.

 

Languages

Mandarin, Native; English, proficient; Italian, Basic; Cantonese, Basic

 

Fine Art

Good at classic chalk, oil paintings, sketch, engraving, sculpture.